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31 December 2009

A Year To Remember



The reason why I've so stubbornly followed my level 99 tradition even though it's been such a hassle this past year is because I didn't want to ruin the consistency of my 99 screenshot archive.

Today, being the last day of 2009, I finally made the decision to bend the rule and invite Tiz over for the Smithing screenshot, even though he had been with me during the final level up for Strength. I chiseled down the exp gap until it was under 1k, before heading off to the Tzhaar furnace which I had chosen as the setting for the screenshot.

Level 99 Smithing and level 2300 Total!

It went off without a hitch; I found an empty server after a few switches, lent Tiz my Yellow Partyhat to suit the occasion (it was New Year's Eve after all) and levelled up right there in the volcano. And unlike what had happened last year with Crafting, I reached a major Total level milestone and was treated with a third set of fireworks! We then travelled via Fairy Ring to Thurgo's house and I purchased the Skill Cape from him. It has a sweet emote of me smithing various weapons.



Stuff achieved today: Completed Nechyrael task, Level 99 Smithing, reached an Overall Level of 2300

29 December 2009

Housekeeping

I decided, for no reason at all, to do some work on the Gold Estate and finally replace the Adamant armour set in my Skill Hall with a Rune one.


During my brief visit there, I also noticed the plain Mahogany benches in my Throne Room and immediately made it a point to replace them with the Gilded variety, befitting the mansion's namesake. I've placed an offer on the GE for the flatpacks; I'd build the benches myself, but the materials required cost more than a ready-made one.

Slayer kept me busy during much of the day. I finished a Greater Demon task and went on to complete my first Steel Dragon task in months. I normally back out from those, but the prospect of picking up a Draconic Visage or the dragons' other goodies changed my mind. Didn't get any rare drops, but the loot was still more than enough to pay for the supplies I used to fight them.


The Steel Dragon assignment had also presented me the opportunity to explore the whole of Kuradal's Dungeon, as the dragons were tucked away in the deepest chamber of the cave. Kuradal had the sense to keep the dungeon's different inhabitants separated by means of some sort of barrier, but for some reason didn't bother doing likewise with the Iron and Steel Dragons. The former often attacked me if I ventured too close, but the artificial habitat Kuradal had set up is still a better training ground than the Brimhaven Dungeon.


Stuff achieved today: Level 92 Summoning, completed Greater Demon task, completed Steel Dragon task

28 December 2009

Rising Costs

With under a week left until the 2010, I've done a little planning of which Skill Capes to get during the course of the year.


Already in the mid to high 90s, Slayer and Mining are obvious choices. In fact, I levelled the latter to 98 earlier today. Hunter's also made the list, though I am uncertain whether I'll succeed in maxing it out. I've been trying to get that particular cape since 2008, making it a long term goal for the said year as well as 2009.

Another candidate was Herblore, although given the current price differences between potions and their ingredients, I am now not so sure. I've done the math and brewing Prayer potions all the way to level 99 will set me back no less than 21.71gp for every Herblore exp gained. This translates to over 217 million gp for the 10m+ exp I need.

Meanwhile, making Super Restore potions, my original (and faster) method of training the skill in late 2008, will cost 27.08gp per exp gained. Although I've made no record of my calculations for last year, I can safely say that the figure was roughly a third of the present cost.

Should I proceed with training Herblore with either potion, it'll easily be my most expensive 99 to date. The worst bit of it all? Brewing either potion would also earn me exp at a much slower rate compared to my bone-offering regimen for Prayer earlier this year, which is the current #1 Skill Cape in terms of cost. In other words, Herblore training is a slower and more expensive version of Prayer.


Stuff achieved today: Level 98 Mining, level 84 Herblore

26 December 2009

Surprise Me

Kuradal's certainly full of surprises, or at least she would've been if I hadn't already checked her task list on the Knowledge Base ages ago.

She assigned me my first Living Rock Creatures task today and I had to kill over 120 of them. They're fairly accurate as for as my prior encounters while Mining are concerned, so I was a little worried about their damage dealing capacity. However, they didn't put up much of a struggle as long as I wore proper Combat gear instead of my flimsy Varrock Armour and matching white Proselyte Legs.

The individual fights between each Living Rock Creature were on the lengthy side though, so I couldn't get that many kills with my Bunyip. They have a surprisingly high amount of health; the Protectors have 200hp while the Strikers have 275hp, which translates to a lot of Slayer exp. The loot and Charm drop rate were also decent. That's another completed Slayer assignment to convince me that the switch to Kuradal was a good choice.


Stuff achieved today: Completed Living Rock Creatures task, completed Nechyrael task

23 December 2009

Christmas 2009



The Christmas event is out and, as usual, I am going to wait until the crowds clear before attempting to start it.

But I still got to see part of Jagex's Christmas update. Previously only bothering to dress up for Hallowe'en, the spy-able penguins all around Gielinor have finally decided to stop ignoring the holiday. They have swapped their usual camouflage gear in favour of a more festively themed snowman costume.


Mat and I performing our Skill Cape emotes.

Mat got his Christmas present early. He achieved his long-term goal of level 99 Summoning and invited me over to appear in the level up screenshot. It took a bit of coaxing, but he was eventually able to persuade me to duel his Steel Titan unarmed, though I insisted that he provide me with the transport to the Duel Arena. I died five to six times. At the very least, I can claim to be the guy that was slain by Mat's first summoned Steel Titan.

Me going toe-to-toe with Mat's freshly Summoned Steel Titan.


Stuff achieved today: Completed Aberrant Spectre task

21 December 2009

Blood Runs Deep

Yes! The GE offer I had put up for a set of Spined armour finally came through!


It took a lengthy two days, but I had actually expected the trade to come in at an even later date, since the piece of Fremennik gear appeared to only sell in the RS forums at street prices way over its GE market value. Anyway, the purchase allowed me to get that final Fremennik Achievement Diary task out of the way. I triumphantly headed off to Baba Yaga's house to start the Blood Runs Deep quest after receiving the diary rewards from Advisor Ghrim.


I've managed to draw a few parallels between this latest quest and While Guthix Sleeps. Superficially, their requirements and rewards vaguely resemble one another. Starting WGS demands players to have racked up an unprecedented 270 QPs, while BRD's Achievement Diary completion requirement is also a very novel criterium. The size of their exp rewards also take the top two spots, though I did feel a little cheated with the fact that the BRD's reward was restricted to only Combat stats, excluding Summoning.

Blood Runs Deep culminates in a climatic face off between me and the
newly risen Dagannoth Mother.

There are also many similarities between the two quests at a deeper level. I am referring, of course, to the story. BRD blended in many of the seemingly disjointed Fremennik storylines, just as WGS had done with the Mahjarrat series. In fact, as far as linking up separate plots is concerned, I think BRD did a better job of the two.

Elements from previous Fremennik quests, such as the resulting diplomacy between Eceteria and Miscellenia during Royal Trouble, the death of the first Dagannoth mother in Horror from the Deep, the establishment of the relationships between key characters in Glorious Memories, and my expertise in the Dream realm during Dream Mentor (the list goes on), were all expertly summed up in this latest adventure.

My and Princess Astrid's modest wedding.

However, that isn't to say that all of my experiences in the Fremennik region were perfectly woven into BRD. I wooed and subsequently got engaged to Princess Astrid during the Throne of Miscellenia. Since the time of the quest's completion all those years ago until the moment just before BRD's release, the princess has been excitedly telling me about how the wedding preparations were underway whenever I enquired about it.

We finally do get to wed during BRD, but it was a lot more of an impromptu thing inspired by the wedding of King Vargas and Queen Sigrid. It also took place on a boat, which is hardly an ideal setting for a marriage involving royalty. But what really peeved me was what happened barely an hour into the quest, after the wedding. Due to a skirmish between the three Dagannoth Kings, Prince Brand and Princess Astrid both get killed.

Princess Astrid and Princess Brand are dead! Their bodies are placed in
two pyre ships and burnt, viking style.

Unlike prominent RS characters such as Zanik and the Wise Old Man, I feel no particular fondness towards the princess. However, killing her off so soon seemed very much like a cheap attempt on Jagex's part to add a tinge of melancholy to BRD. I guess that after the long gap between the events of the Throne of Miscellenia until the present, the sudden wedding and Astrid's equally abrupt end was akin to being given a giant middle finger. Oh well. I am sure that the life of a bachelor has its merits.


Stuff achieved today: Completed entire Fremennik Achievement Diary, completed Blood Runs Deep quest

19 December 2009

Stumbling Block

Argh! I just found out today that I don't fulfill the criteria to start the Blood Runs Deep quest.

I read the article on the main page of the Runescape website as early as the first day of the quest's release, but didn't take the time to carefully read through its requirements. Meeting - no, surpassing - quest requirements has been something I've taken for granted for a while now, as it has been years since I've been faced with a quest that I am unable to start. I didn't encounter any trouble even with the Grand Master quest, While Guthix Sleeps, which restricted all but the most seasoned of adventurers.

Jagex decided to be sneaky on this occasion with Blood Runs Deep, and included the completion of the Fremennik Achievement Diary as part of its requirements. Clearly, I'm being punished for my procrastination as I had originally intended to finish the diary weeks ago.

Anyway, I have already started work. I completed the Medium section, so now only two tasks from the Hard section remain.


Stuff achieved today: Completed Medium Fremennik Diary tasks

18 December 2009

Kuradal

I've just returned from Australia, so my entries should revert to their normal frequency. I had a wonderful 18 days there; I probably will have a nice long post about it in my RL blog soon enough, but I digress.


On to more Runescape related matters, I've been squeezing in Slayer assignments during my limited time online this past week. To be specific, I've ditched Lapalok and have made the decision to visit Kuradal for my tasks from now on. As it turns out, the Slayer Master can be reached fairly easily via Fairy Ring. Jagex added the ring in the Ancient Caverns as part of a recent system update, which escaped my notice until Kitt, Mat and RS Economist helpfully pointed the inconspicuous addition out.

The new Fairy Ring at the Ancient Caverns

The few assignments Kuradal has given me so far have been excellent. I welcomed the two Aberrant Spectre tasks because I'm after the monster's Challenge Scroll, while working on the Tzhaar assignment was both refreshingly new and fun. There's also the fact that I'm getting rewarded more generously for my services; Kuradal awards players 18 points for every task completed, which compares well to Lapalok's 15.



Stuff achieved today: Nothing much

11 December 2009

The New Girl In Town

A new Slayer Master is in town and poor Lapalok has been stripped of his Slayer Cape.

Kuradal, daughter of the late Duradel, has taken over Lapalok's and her father's place as the highest levelled Slayer Master, only handing out assignments to players with at least level 110 Combat.

I've yet to visit her, but the Knowledge Base article has already informed me the kind of monsters she tasks players to kill. Due to the similarities between Kuradal's and Lapalok's assignments, reporting to her would get me mostly the same types of monsters, only in greater quantities; a good thing to be sure, but the remoteness of her location is a real turn off.

Kuradal's situated smack in the middle of the Ancient Caverns, so I imagine that the walk and the resident high levelled monsters would make it quite a hassle to get to her. I'll probably only take the trouble to visit her for milestone Slayer tasks to allow the multipliers to kick in. She awards players 18 points for every task completed.


Stuff achieved today: Level 82 Runecrafting, completed Nechryael task

08 December 2009

Powers Unlocked

I'm finally able to type out a more fleshed out blog entry.

The Temple at Senntisten quest was superb, as were its rewards. Ali the Wise requested that I try to help out a contact of his, Dr Nabanik. Nabanik turned out to be Azzanadra, the Mahjarrat with Zarosian sympathies whom I had freed during the Desert Treasure quest. He had been masquerading as an archaeologist in an attempt to secure permission to restore the Zarosian Temple I had discovered previously in the Digsite quest.

Me speaking with Azzanadra, disguised as a human.

However, he has been unsuccessful because he lacked the necessary documentation to prove his competence for the temple restoration, and needed me to vouch for his reliability due to my previous contributions to the Digsite. I persuaded the Archaeology Expert with ease to allow Azzanadra to conduct his work on the temple, but was given yet another task by the latter. I now had to collect two key objects, the Barrows Icon and the Frosthorn, to aid in the restoration project, whilst Azzanadra and his workers rebuilt the temple which was in ruins.

The Barrows Icon proved to be the more straightforward of the two items to retrieve, as it involved nothing more than a single completion of the Barrows minigame. My previous and only experience with the minigame involved me taking out Karil several years ago with nothing more than cheap armour and a few cakes as a food source.


I was too afraid of going toe-to-toe with the remaining five brothers, let alone continue on to loot the crypt's chest. Instead, I recall screaming and running away from the small hills which housed the brothers' ghosts, with the Barrows trip less than a sixth done. Fortunately, boss monster fights in the hundreds since that fateful day have long desensitized me, and I didn't harbour the same anxieties as I had felt all those years ago when I set off for the Barrows Icon. Chanting protection prayers, I easily swatted Dharok, Guthan, Verac, Ahrim and Torag aside, got past the tunnel's defences and looted the icon.


The Frosthorn was considerably more challenging, as it did not merely involve Combat. I had to navigate through an Icy Fortress that was completely new to me and was even forced to refer to a quest guide multiple times. The search concluded with a battle against a level 177 Ice Demon, which dropped the Frosthorn upon death.

My duel with the Ice Demon which dropped the Frosthorn

Azzanadra was delighted with my success in retrieving the two magical objects. By the time I had presented him with my finds, the temple had already been reconstructed. All that remained was to collect a third item from a contact of Azzanadra's, who was waiting just outside the temple. In a bizarre twist, the contact turned out to be the Assassin thief from the Devious Minds quest, while the item he delivered was actually the artefact he had stolen from Entrana.

Azzanadra attempts to communicate with his master, Zaros.

Zaros speaks!

With all three relics in his possession and the temple rebuilt, Azzanadra was able to communicate with his fallen lord, Zaros, and restore the link between him and Gielinor. The quest ends with cutscenes showing how the establishment of this link could be felt by the minions of Zamorak.

I was of course rewarded handsomely for the huge service rendered to Azzanadra. I received 10k Prayer exp, two Combat lamps which I used up for a total of 40k Summoning exp, and a generic exp lamp, which got me 23k Runecrafting exp. I was already rejoicing at this point, but discovered about a minute later that all the exp I had gained made up only a fraction of the Temple at Senntisten's total reward.


A new set of prayers, or rather curses, can be unlocked by praying at the newly rebuilt Zarosian altar. Though these curses operate very much like the Ancient Magicks and Modern spellbooks and may not be used concurrently with the traditional prayers, they serve as near perfect souped up versions of their counterparts.

Though substitutes for prayers such as Rapid Heal and Redemption are non-existent, curses to replace the prayers that truly matter are still present. Protection curses offer the same defensive bonuses as protection prayers, with the added bonus of reflecting damage back at enemies.

Soul Split, the curse counterpart for Smite, drains prayer points from enemies and leeches their health. And we see a more powerful version of Piety in the form of Turmoil. The most hilarious bit of it all is that, according to Runescape Wiki, these curses have a slower drain rate compared to their corresponding counterpart prayers. I will also not neglect to mention the completely new and handy curses that have been included to fill up missing prayers, such as Leech Special Attack.

The icons of the new curses

The only potential drawback of these curses I see so far would be the higher Prayer level required to activate them. In my case though, this actually serves as an advantage as I am already an owner of the Prayer Cape, and the level requirements would prevent a lot of people from using those same potent curses against me. This update seems almost too good to be true...


Stuff achieved today: Completed the Temple at Senntisten quest

06 December 2009

Lapalok's Errands

Still no progress with the Temple of Senntisten quest.

Although I have 24-hour Internet access, I have not been in the mood to attempt anything ambitious like a Master quest. Instead, I've been passing my time online undertaking Slayer assignments and going on my usual Farming rounds.

The quest and the two Fremennik Achievement Diaries I left out are on my to-do list.


Stuff achieved today: Completed Aquanites task, completed Bloodveld task

03 December 2009

Some Chores

Managed to secure an Internet connection.


Although I had aimed to max the skill out at the start of this year, I haven't been paying much attention to Hunter. With less than a month until 2010, there really isn't much time for me to fulfill this year-long goal. However, I still didn't intend to completely ignore it, so I made a trip to the Feldip Hills yesterday to hunt down the necessary 639 Red Chinchompas for a level up.


I also had enough time to finally start work on and finish the Cryptic Clue Fest. Admittedly, I cheated all the way by referring to Runescape Wiki; I was less interested in being challenged by the clues than receiving Roddeck's magnifying glass before the event was removed from the game. However, as with most other quests, I highly doubt I'll resort to using a walkthrough to complete today's newly released quest, the Temple at Senntisten.


Stuff achieved today: Nothing much




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Level 99 Mining, here I come!