Summoning Batch #2
Besides releasing new familiars to Summon, Jagex has also made some significant changes to aspects of the skill itself. The revamp meant that players can now get exp from the damage their familiars inflict on opponents.

A small Summoning Obelisk, situated at Trollheim.
The recharging system for the timers has also completely been removed. Instead, you now get set timings for the familiar you Summon, which are quite generous. I'm seeing a lot of potential in creating Steel Minotaur Pouches now since the beasts can fight alongside you for a lengthy 46 minutes. Mithril would be good too, but I still have to work towards Summoning that higher leveled Minotaur.
The last major improvement to the skill was the addition of several small Summoning Obelisks around Gielinor. Although players are unable to use them to create Pouches, the obelisks can still recharge Summoning points which is definitely quite handy.
I really have to applaud Jagex for their approach of encouraging players to train this initially unpopular stat. Instead of simply nerfing the training methods and making them easier, Jagex provided both would-be and adept Summoners with extra benefits to entice them.

For the record, Air levelled up on a Shark.
Also, before I close off this entry, I'd like to congratulate Air Dragon15 on achieving Level 99 Cooking. He has mastered this very wonderful culinary art and I wish him all the best for his second skill cape.
As a tribute for Air, I've decided to dress in my Cooking outfit (white robes, Cooking Gauntlets, Chef's Hat, Cleaver) for the rest of the week. For practical reasons however, I'll still be wearing my usual Combat gear when fighting. Congrats again on 99 Cooking, Air!

Air trying out his new skill cape outside the Cooking Guild.
Stuff achieved today: Gained 100k Attack exp






































